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Teodor Nedev
Teodor Nedev
3D Environment Artist
Sofia, Bulgaria

Summary

About:
My name is Teodor Nedev and I have been a professional 3D Environment Artist for 5 years. I hold a Master’s degrees in Wood Carving from the National Academy of Art in Sofia and in Interior Design from the New Bulgarian University, which have given me a thorough knowledge in the field of plastic arts, faithfully recreating the world around us, and good preparation in the field of architectural and interior design. My professional experience includes 1 year of making games for portable devices and mobile phones for the Pilgrim Interactive game developing studio, followed by 4 years as a 3D Environment Artist for the video game company Gameloft Sofia.
In my 3D modelling and texturing work I primarily use 3DS Max, Maya, ZBrush and Photoshop.
I view myself as someone who is consistently growing and takes the time to continue learning.
I find that quite often my professional growth is based on what I study during the process of work.

Professional experience:

- modelling and unwrapping complex low-poly and high-poly 3D models

- sculpting high-poly environment models for normal map projection

- creating textures for environment models and architecture

- lighting and rendering interior and exterior scenes

- technical graphic skills (research and solving technical problems for achieving better results)

- pencil and digital art

Games that I have been working on:

- Age of Sparta - strategy game developed by Gameloft (on Android, IOS)

- Gt Racing 2 - racing game developed by Gameloft (on IOS and Android)

- World at Arms - strategy game developed by Gameloft (on Android, IOS)

- March of Heroes - FPS game developed by Gameloft (on Andeoid, IOS)

- Imperia Online - Massively multiplayer online real-time strategy game

- Mlody Doktor 2 - PC platform game

Software proficiency

3ds Max
3ds Max
Maya
Maya
Photoshop
Photoshop
ZBrush
ZBrush